High!
On 06/12/2010 08:26 PM, Alain wrote:
> By precision, I think that it's FP precision. I think that you are
> pushing the floating point calculations very close to it limits.
>
> The planet is large, your position over it's surface is very low.
So the only way would be to scale the whole scene by 10 or 100?
See you in Khyberspace!
Yadgar
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